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    Ferrone, Harrison.
    Learning C# by developing games with Unity 2020 [Текст] / Harrison Ferrone. - 5th ed. - Birmingham : Packt publishing, [2020]. - viii, 350 p. - ISBN 978-1-80020-780-6 (в обл.) : 600.00 р.
Перевод заглавия: Изучаем C# через разработку игр на Unity
ББК 32.973.22 + 81.2Англ
Рубрики: UNITY, система программирования
   C#, язык программирования

   Компьютерные игры--Программирование

Аннотация: This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity. This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level. By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.

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